<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="squareCottonBale.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/fillPlanes/cotton_diffuse.dds"/>
    <File fileId="3" filename="$data/fillPlanes/cotton_normal.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="squarebaleGrass120_mat" materialId="6">
      <Texture fileId="2"/>
      <Normalmap fileId="3" bumpDepth="0.3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="squareCottonBale.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="squarebale120" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x40000" collisionFilterMask="0xfe3dfb83" restitution="1" staticFriction="1.3" dynamicFriction="1.3" density="0.2" clipDistance="200" nodeId="11" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5">
      <Shape name="attacherTrigger" translation="-3.01436e-09 0 3.5686e-08" shapeId="2" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x20000" nodeId="12" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      <Shape name="squarebale120_vis" shapeId="3" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </Shape>
  </Scene>

</i3D>
